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  • daandebest: You smelly old wasp.
    June 19, 2013, 08:08:42 PM
  • Enzo98: Ew
    June 19, 2013, 05:59:17 PM
  • daandebest: I put it in my bum.
    June 19, 2013, 02:02:54 PM
  • -=Coperaxe=-: xD
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  • -=Coperaxe=-: i taste it
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  • -=Coperaxe=-: i usually dont smell on my keyboard
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  • Enzo98: My keyboard is 14 years old. It smells very bad.
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  • -=Coperaxe=-: but the Red (cherry mx) on vengeance has the same pressure all way down. Its like a piano key.
    June 17, 2013, 03:16:16 PM
  • -=Coperaxe=-: then theres brown i think. idk how they are
    June 17, 2013, 03:15:25 PM
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    June 16, 2013, 09:01:06 PM
  • -=Coperaxe=-: there is no Click sound like in the razer blackwidow. Its Cherry MX Mechanical buttons
    June 16, 2013, 07:09:55 PM
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    June 16, 2013, 07:09:25 PM
  • SkullCollector: If you want epicness without useless gimmicks like the G15 has, wait for the Roccat Ryos MX. I'm going to buy the Pro version.
    June 16, 2013, 04:34:13 PM
  • SgtKillzMann: Which is better? Im in the market for a new keyboard
    June 16, 2013, 04:22:44 AM
  • -=Coperaxe=-: ;D
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  • Aimfull: nice one
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  • Aimfull: Ooh
    June 14, 2013, 03:19:00 PM
  • -=Coperaxe=-: but i chose the corsair vengeance k70 silver
    June 14, 2013, 03:09:38 PM
 
 
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Re: HOLY CRAP BF4! by Aimfull
[June 19, 2013, 08:20:11 PM]


Re: HOLY CRAP BF4! by IronEagle
[June 19, 2013, 07:28:12 PM]


Re: HOLY CRAP BF4! by Enzo98
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Re: HOLY CRAP BF4! by IronEagle
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Re: Vote For The Next Event! by ShadowAce11 (StormHawk10)
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Re: HOLY CRAP BF4! by Aimfull
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Re: HOLY CRAP BF4! by Pebsi
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BF2: Sandbox Players:               TeamSpeak 3 Players:              

Author Topic: How to create eventtrack in Sandbox  (Read 1161 times)

0o-|TERRORx|-o0

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Re: How to create eventtrack in Sandbox
« Reply #15 on: June 10, 2012, 08:42:52 PM »
I wasn't speaking of the size but of the number of the files actually.
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GotLocked

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Re: How to create eventtrack in Sandbox
« Reply #16 on: June 10, 2012, 09:22:06 PM »
what about something so admins can load the tracks and save them as a special track. so there are two folders, one for everyone and one for admins. this will mean you always have nice tracks at an actual event.

Pebsi

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Re: How to create eventtrack in Sandbox
« Reply #17 on: June 10, 2012, 10:57:16 PM »
what about something so admins can load the tracks and save them as a special track. so there are two folders, one for everyone and one for admins. this will mean you always have nice tracks at an actual event.
I like the idea!

0o-|TERRORx|-o0

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Re: How to create eventtrack in Sandbox
« Reply #18 on: June 10, 2012, 11:00:52 PM »
Approved tracks in some sort :)
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OstrichPolicy

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Re: How to create eventtrack in Sandbox
« Reply #19 on: June 12, 2012, 01:29:32 AM »
Already have something like that. I always load tracks using @load, so the track is already aligned nicely and there's no need to adjust stuff. These tracks are saved with vehicles at the start as well, works good. :)

OstrichPolicy

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Re: How to create eventtrack in Sandbox
« Reply #20 on: June 12, 2012, 11:02:51 PM »
I have just updated the @savetrack and @loadtrack-commands.

You can now save the objects of the track to the spot they are on at that moment (on by default), so you don't have to re-align it later. You can also choose to save it relatively to your position, though, whatever you want. :)

By default, it saves the objects to their current spot, but you can choose to align them just like normal groups using @savetrack [name] 0

As an other option, I've added a possibility to overwrite tracks, if you are the first creator of them. Otherwise, it will just say that that track-name is already in use.

Have fun! :D

OstrichPolicy

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Re: How to create eventtrack in Sandbox
« Reply #21 on: June 14, 2012, 03:02:19 AM »
Just added checkpoints and they seem to be working fine (see first post for more info). This allows to create bigger tracks while still being able to make sure they actually didn't skip anything. :D

It also adds the possibility for racing with air-vehicles. For this type, Daanda and I have already created one race in Clearing. We used a checkpoint-object with a ring of fire around it, which you can load as well:@loadtrack checkpoint.

Looking forward to your creativity! :D